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by SnQQpy
Fri May 30, 2014 6:55 am
Forum: Bandicam - General Discussion
Topic: Prerecord to RAM and NvIFR???
Replies: 7
Views: 8471

Re: Prerecord to RAM and NvIFR???

Well honestly I'm not seeing such great results, I'm getting better results still with CUDA and it poses a question; ShadowPlay’s success is built on two key hardware technologies: NVFBC for very effective frame capture and NVENC for very effective frame compression. Are you guys not accessing NVFBC...
by SnQQpy
Thu May 22, 2014 10:57 am
Forum: Bandicam - General Discussion
Topic: Bandicam+Prey+Sikkmod
Replies: 5
Views: 7017

Re: Bandicam+Prey+Sikkmod

Thanks guys most appreciated! :)
by SnQQpy
Tue May 20, 2014 4:01 am
Forum: Bandicam - General Discussion
Topic: CUDA Device Select (1 or 2) with SLI_AA ?
Replies: 4
Views: 5872

Re: CUDA Device Select (1 or 2) with SLI_AA ?

Ah, I see... ...I have since also found out that 'forcing' AA with NVIDIA GPUs in general is not very reliable... (lost the Tom's Hardware article at the moment, but there is one there that does a bunch of tests regarding that). Thank you for the information though, will see what turns out. Well it...
by SnQQpy
Mon May 19, 2014 11:55 pm
Forum: Bandicam - General Discussion
Topic: CUDA Device Select (1 or 2) with SLI_AA ?
Replies: 4
Views: 5872

Re: CUDA Device Select (1 or 2) with SLI_AA ?

Just wondering about the function where one can choose which device to have Bandicam use for recording and how it works (a bit): I have two Nvidia GPUs in SLI mode and a game that seems to have trouble with SLI (older game, Max Payne 2). So, I disabled SLI for that game in the NVIDIA Control Panel ...
by SnQQpy
Mon May 19, 2014 9:02 pm
Forum: Bandicam - General Discussion
Topic: Bandicam+Prey+Sikkmod
Replies: 5
Views: 7017

Re: Bandicam+Prey+Sikkmod

Instinctively that doesn't seem correct to me but I tried the workaround anyway. Same result- Bandicam wont capture the Sikkmod settings. Like I said FRAPS captures just fine but not Bandicam, surely technically you know why this might be the case, please explain?
by SnQQpy
Mon May 19, 2014 8:02 am
Forum: Bandicam - General Discussion
Topic: Bandicam+Prey+Sikkmod
Replies: 5
Views: 7017

Bandicam+Prey+Sikkmod

Normally I utilise SweetFX with my D3D games for visual optimisation but recently I returned to a favourite(older) game that is 'Prey' great game btw if you haven't played it :D Just in case you don't know 'Prey' uses the Doom3 engine which is OpenGL so I turned to Sikkmod for my HDR etc effects. So...
by SnQQpy
Mon May 12, 2014 9:19 am
Forum: Bandicam - General Discussion
Topic: Bandicam+SweetFX+Zoom Player
Replies: 2
Views: 4448

Re: Bandicam+SweetFX+Zoom Player

Interesting find :geek: I'm sorry I don't have time to verify at the moment, but I have a question/idea: what happens if you bring the focus back to your game and then disable and re-enable SweetFX via the shortcut key? Does that allow Bandicam to capture SweetFx again? Yes wondered that at the tim...
by SnQQpy
Fri May 02, 2014 10:57 am
Forum: Bandicam - General Discussion
Topic: Bandicam+SweetFX+Zoom Player
Replies: 2
Views: 4448

Bandicam+SweetFX+Zoom Player

While recently testing several versions of Bandicam for the Bandisoft Team, I cam across this anomaly with Zoom Player and SweetFX . 1 Run a game with SweetFX installed and record a piece with Bandicam and the fps counter displaying. 2 Quit the game and leave Bandicam running. Then check the recordi...
by SnQQpy
Fri May 02, 2014 1:43 am
Forum: Bandicam - General Discussion
Topic: Bandicam updated - Version V 1.9.5 (04232014)
Replies: 11
Views: 10851

Re: Bandicam updated - Version V 1.9.5 (04232014)

These are the results of my testing. Because I was testing 1.91 through 1.94 I restricted the games to 'Witcher 2' to test mainly for stability and 'Remember Me' as this game is very taxing on system performance. I didn't test for DX11 games. I would point out that I reverted back to 1.9.1.419 becau...
by SnQQpy
Tue Apr 29, 2014 8:44 am
Forum: Bandicam - General Discussion
Topic: Bandicam updated - Version V 1.9.5 (04232014)
Replies: 11
Views: 10851

Re: Bandicam updated - Version V 1.9.5 (04232014)

Dear SnQQpy, There are still too many games using DX9c and a lot that require SLi to get performance and acceptable FPS with max visuals, especially while recording. We're sorry that we gave you wrong information. We added a new source code from Bandicam 1.9.2 to Bandicam 1.9.4 to improve the recor...

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