Download SDK and agree with license policy to install SDK in ¡®C:\BCL\¡¯ folder. BCL is acronym of Bandi Capture Library.
Directory structures are shown below.
C:\BCL\
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+- bin\ : Capture Library DLL(bdcap32.dll, bdcap64.dll) and
| precompiled example exe files to show BCL capability.
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+- codec\ : DirectShow filter codec for playing captured video file by other player(BDMPEG1SETUP.EXE).
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+- include\ : bandicap.h is in it.
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+- samples\
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+- BandiCapSample\ : Examples which shows capturing DX3D9 surface , and
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+- Animate_gl\ : Examples which shows capturing OpenGL surface.
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+- BasicHLSL11_dx11\ : Examples which shows capturing DX3D11 surface.