Hi all,
First off, let me say this is **NOT** a "complaint" - merely an observation and perhaps the devs may put this issue on a "to-do" list somewhere. However it is by no means "urgent".
In general, Bandicam performs very well, and it is my video recorder of choice in my games.
However lately I have noticed that Bandicam seem to cause lag in Skyrim, meaning the screen seems to "skip ahead a few frames" and the only reason Skyrim is perhaps different from other games, is that I have heaps of "HD mods" in it, meaning the textures are 2048x2048, 4096x4096 etc instead of the "usual" 1024x1024 for "high" setting. That means when recording is turned on, the game itself is "skipping frames".
Naturally the captured video reflects this same skipping as well since the game itself skipped frames.
Emphasis here is that it is NOT the captured video skipping frames, it's Bandicam itself appears to cause the lag in the game.
When the game skips frames, the FPS counter still shows the usual figures - 45 to 60 when it is happening. I am recording at 30fps at 80q. I did try to switch it to CBR with 30Mbps (the average that Bandicam seems to use), but still does not help
I then switched to a competing product, FRAPS, and recorded the same sequence again, and the game did not lag nor skip frames.
So in the meantime, I'll use a competitor's product for Skyrim and use Bandicam for all my other games.