I have tried the full range of available DOSBox render engines, but have found that "opengl" not only provides the nicest looking cut scene videos, but also allows for me to try Bandicam's "Game Recording Mode". The problem with using this mode is:
- 1. When each video clip finishes playing Bandicam appears to think that the source has terminated. Recording stops, but then restarts when the next clip starts playing (which is immediately after the first). This means that I end up with multiple video files but these are truncated and not the entire sequence I was trying to record.
2. While the cut scene videos are recorded in the correct aspect ratio, the main game is not and is stretched.
I have tried the DOSBox built-in recording function but this fails in this game and is unable to record the cut scene videos. Plus the recorded quality is not as good as what I see on screen.
Any suggestion would be most welcome.