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WAZAAAAA
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Joined: Sun Mar 13, 2022 1:50 am

FEATURE REQUEST: incremental frame counter overlay

Tue Mar 15, 2022 7:13 am

Requesting Bandicam to add a basic Framecounter overlay that updates by 1 every game frame.

Some of the possible use cases could be: manually inspecting your recordings frame-by-frame to detect frame drops, calculating the duration of in-game actions with ease, or maybe even acting as an accurate timer for "speedruns".
Such a function would benefit the most from being implemented into software that hooks into pretty much every game and graphic API, such as RTSS, MangoHud, Bandicam and the likes.

There's only 2 specific programs capable of achieving this already that I'm aware of:
libTAS https://giant.gfycat.com/DeterminedEmotionalHuia.webm
RenderDoc https://giant.gfycat.com/OptimalBronzeJackal.webm
libTAS has little compatibility with anything and is Linux-only. RenderDoc is multi-platform but it doesn't really work on anything older than DX11. And both can get pretty clunky to work with.

Bandicam already counts frames internally to an extent, so I assume it shouldn't be too much work to "expose" it for the user.

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Bandicam Company
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Re: FEATURE REQUEST: incremental frame counter overlay

Tue Mar 15, 2022 12:18 pm

Hi WAZAAAAA,

We have forwarded your request to our development team.

Thank you for your suggestion.

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WAZAAAAA
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Re: FEATURE REQUEST: incremental frame counter overlay

Thu Mar 24, 2022 1:08 pm

hey just wanted to point out that MangoHud now has it https://github.com/flightlessmango/MangoHud/pull/709

schultzeworks
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Joined: Thu Mar 24, 2022 6:44 am

Re: FEATURE REQUEST: incremental frame counter overlay

Fri Mar 25, 2022 12:08 am

This an excellent and logical feature suggestion. I would be both useful and relatively easy to add.

However, when I read these words "We have forwarded your request to our development team." I lose almost all hope.

GameTipsAndMore Blog
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Joined: Thu May 17, 2012 12:39 am

Re: FEATURE REQUEST: incremental frame counter overlay

Sat Apr 23, 2022 4:32 am

If I may pop in with a Suggestion, until it is implemented in Bandicam, you can use programs like Razer Cortex, MSI Afterburner, or FRAPS to show an overall frame count (with stats for drops/etc). FRAPS will save it as a comma-delimited file, Cortex shows you in the app itself (and may save it as a file), as does Afterburner. I believe Mirillis' ACTION can do the same (save stats as a file). These can let you know if you are experiencing issues, until it is included in Bandicam in the future. HTH

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