Hey Jojo, I would advise you to contact Facebook about it and report the profile in question, but it could be that the consumer support takes ages to deal with your request. Depending on the situation it might be a good idea to report it to the police, but I know this is easier said than done. I can...
Hey Wolfe_YT, please calm down. We will find a way to deal with your situation, exaggeration won't help the matter ;) I would recommend you to check wether or not your email address is still in Bandicam's database by entering it in the "License check" area on this page . If it says that th...
Hey BlackMilk, what you're trying to achieve is already possible. save audio tracks.png Its actually pretty straight forward too. The settings shown above enable you to normalize your volume during editing. If you have trouble finding the menu above, Go to [Video]->"Record"->[Settings]. Th...
If you select the 'Fullscreen' option and use the 'Around mouse' screen recording mode, the recorded monitor won't follow the mouse. You're wrong. The recorded monitor (=which monitor is recorded) does follow the mouse. I don't mean to be rude, but please try your solution before posting it. I'm a ...
Hi Accessdenied, I have encountered similar issues with old games, such as Prince of Persia 3D . The issue with PoP3D is that only the game is displayed using DirectX. All the menus and cutscenes are displayed using some kind of software-renderer (that cannot be hooked by Bandicam). You simply will ...
All you have to do is switch primary and secondary audio, so your primary audio device would be your microphone (or something other than system sound, if you don't record your voice) and secondary would be System Sound.
Hi JackSTC, the file size of a recorded video is mostly dependant on three factors. 1. The complexity of the footage For example, recording a still image takes up almost no space. 2. The resolution of the recording The more pixels have to be stored, the greater the file size. 3. The codec you encode...
Hey Drak, if your game is running on either 3Dfx or DirectX, you might try using dgVoodoo dgVoodoo (dege (the name of the creator) + 3Dfx Voodoo graphics) supplies replacements for DirectX and 3Dfx that are a lot more compatible with modern Windows. In the most recent version, you will find the 3Dfx...