a250
Posts: 3
Joined: Wed Apr 12, 2023 2:12 pm

Ghosting issue after deinterlacing

Wed Apr 12, 2023 2:57 pm

Hello,
i have a ghosting issue with Bandicam after deinterlacing the captured video.
It seems that Bandicam is converting the colorspace.
My capture device is using YUY2 and i'm using UtVideo YUV422 BT.601 VCM for encoding.
Because the internal codecs doesn't have YUV422.
Bandicam is version 5.1.1.1837 (32 Bit).

With VirtualDub it's fine, because it doesn't converting the colorspace and keeping it from the source.
I'm using the same encoder and same deinterlacer.
I have attached screenshots for comparision.

I don't know if it's fixed in newer Bandicam versions.
If not, can it be added, that it doesn't convert the colorspace and keep it from the capturing device?
And please adding YUV422 support in the internal codecs.
Thanks.

And second.
The x264vfw v2.00 external codec is not working.
It says failed to initialize codec.
Attachments
VirtualDub.png
VirtualDub fine
VirtualDub.png (290.25 KiB) Viewed 5346 times
Bandicam.png
Bandicam ghosting
Bandicam.png (297.44 KiB) Viewed 5346 times

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Bandicam Company
Site Admin
Posts: 7840
Joined: Mon Dec 20, 2010 12:19 pm

Re: Ghosting issue after deinterlacing

Fri Apr 14, 2023 3:47 pm

Hello a250,

We have forwarded your requests to our development team.

Thank you for your report!

a250
Posts: 3
Joined: Wed Apr 12, 2023 2:12 pm

Re: Ghosting issue after deinterlacing

Fri Apr 14, 2023 11:11 pm

Thank you!
I changed the system and use now the latest 64 Bit version.
The x264vfw codec is now working.

But the problem with the color conversion is still present.
I attached 2 new screenshots, there you can see it better.
It's noticable at the cars and the Pine Heels font.
I hope it will get fixed in the next update.
Attachments
DD2_VirtualDub.png
VirtualDub
DD2_VirtualDub.png (515.95 KiB) Viewed 5267 times
DD2_Bandicam.png
Bandicam
DD2_Bandicam.png (516.31 KiB) Viewed 5267 times

a250
Posts: 3
Joined: Wed Apr 12, 2023 2:12 pm

Re: Ghosting issue after deinterlacing

Fri May 31, 2024 11:54 pm

After a year of reporting, it's sadly still not fixed. :(

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