DevanBergnaum
Posts: 1
Joined: Thu Jan 11, 2024 3:51 pm

Issue with the Vulkan renderer

Thu Jan 11, 2024 3:56 pm

I encountered an issue with the Vulkan renderer in Dota 2 while attempting to use both the Steam Overlay and Bandicam simultaneously. Initially, both worked fine together, but when I switched back to DX11, I noticed that Bandicam still functions properly while the Steam Overlay fails to work unless I exit Bandicam.

I am seeking guidance on how to resolve this issue. Should I consider it a problem with the Steam Overlay or is it a problem specifically related to Bandicam? Any suggestions or solutions would be greatly appreciated.

wilkinsonwilfrid
Posts: 1
Joined: Thu Feb 15, 2024 11:41 am

Re: Issue with the Vulkan renderer

Thu Feb 15, 2024 11:46 am

Your problem with Bandicam, the Steam Overlay, and the Vulkan renderer in Dota 2 may be complicated and involve several interdependent parts. The following advice may assist you in troubleshooting and perhaps resolving the issue:

Verify the settings for Steam Overlay. Make sure the Steam Overlay is turned on by going to Steam > Settings > In-Game. Furthermore, you can attempt switching the compatibility mode for Steam Overlay by right-clicking Dota 2 in your Steam Library, choosing Properties, and then going to the General tab.

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Bandicam Company
Site Admin
Posts: 7840
Joined: Mon Dec 20, 2010 12:19 pm

Re: Issue with the Vulkan renderer

Thu Jul 11, 2024 3:48 pm

Hello,

Please refer to the linked pages.

https://www.bandicam.com/vulkan-game-recorder/

No FPS on the recording target, Frames Per Second
https://www.bandicam.com/faqs/no_fps_fr ... nd_number/

Thank you.

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