League of Legends (LoL) is a multiplayer online battle arena video game developed and published by Riot Games. In League of Legends, players assume the role of an unseen "summoner" that controls a "champion" with unique abilities and battle against a team of other players or computer-controlled champions. The goal is usually to destroy the opposing team's "nexus," a structure which lies at the heart of a base protected by defensive structures.
As of January 2014, over 67 million people played League of Legends per month, 27 million per day, and over 7.5 million concurrently during peak hours. In September 2016 the company estimated that there are over 100 million active players each month. (Wikipedia)
Please follow the steps below to record the League of Legends gameplay.
It's better to use 'Game Recording' mode to get a high quality video file.
Note: For a stable operation, Bandicam needs to be running before starting the League of Legends game
You can control the FPS (frames per second) under the 'FPS' tab of Bandicam. If you can't see the green FPS number, visit No FPS on the recording target.
If you use 'Game Recording' mode, you must stop recording when you see the 'Victory or Defeat' screen on the LoL game.
When you click the 'CONTINUE' button, the recorded file won't be saved properly.
To avoid this problem, you may try 'Screen Recording' mode in Bandicam.
Start Bandicam, and choose 'Screen Recording' mode in Bandicam
Start League of Legends, go to the Video settings and choose the 'Windowed or Borderless' mode.
When you record online games with Bandicam Game Recorder...
You can upload the recorded file to YouTube WITHOUT CONVERTING.
You can RECORD FOR OVER 7 DAYS without stopping (AVI 2.0 OpenDML).
Bandicam produces SMALLER FILE SIZES for recordings, compared to other capture programs.
Bandicam has LESS LAG than other screen capture software, since it uses fewer CPU/GPU/RAM resources.